May 20, 2024
GUIDE TO THE TAUIO'SIUN SHRINE IN TEARS OF THE KINDGOM

GUIDE TO THE TAUIO’SIUN SHRINE IN TEARS OF THE KINDGOM

We start with the The Legend of Zelda: Tears of the Kingdom Sanctuary guide with the Tauio’Siun Sanctuary (it took me a while but I managed to memorize how to write this thing). If you wonder why I start with this one instead of with the first ones you do in heaven… well, the truth is that I don’t know, the thing has been a bit boleo.

LOCATION OF THE TAUIO’SIUN SHRINE

In the case, as you can see in the photo above, you will find this Sanctuary in the Orni area (northwest of Hyrule Castle) right in the place where I marked the location. It is located on a somewhat high mountain, so my recommendation is that if you want to get there, use the Watchtower in the area and plan in that direction (if you have Tureli’s help, it’s better ) .

Flying path to the Sanctuary

On the way there you will find those flying platforms, your thing would be to take advantage of one of them to rest a bit and launch yourself there again. It’s a bit far away, but you’ll be able to get pretty close using this method. Once you reach the marked area there is no mystery to find it, it is in sight.

SANCTUARY SOLUTIONS

Let’s go now with the resolution of all the puzzles + the way to get the chest!

JIGSAW 1

Puzzle 1 of the Tauio'Siun Shrine

The first Puzzle is very simple and probably if you’re here it’s not for this part, but anyway, it’s yours that it explains the entire Sanctuary from start to finish.

It will be enough to use the power of “Recoil”  (you will swell to use it in this Sanctuary) on one of the falling balls so that it goes back and blocks the fall of other balls. Hurry to pass, don’t let the ball drop on you, although I admit that something like that would be quite funny.

CHEST

Tauio'Siun Shrine Chest

The Chest is very simple too, again you will have to use the power of “Rewind” to make the wheel turn in the other direction and the Chest does not fall to the other side. In the photo you don’t see the chest because I already caught it and I’ve returned to the Sanctuary to take the photos and so on (in case you didn’t know, you can repeat them as many times as you want, but obviously they won’t give you anything for it).

JIGSAW 2

Puzzle 2 of the Tauio'Siun Shrine

This Puzzle is perhaps the most complicated, but it’s not that bad either. You should do the following:

  • You hook the orange ball that you have on the left.
  • You stand on the button to close the gate that prevents the other ball from falling.
  • You wait for the other ball to reach the gate.
  • You drop the orange ball behind the other ball (the orange ball is not the one that touches the fence, for better understanding).
  • You use “Kickback” on the ball that is attached to the fence.

This will cause the other ball to push the orange ball and end up falling in the back area, which is where it must fall to clear the Puzzle.

PUZZLE 3

Puzzle 3 of the Tauio'Siun Shrine

Another very simple. You have to “Kick” on the orange ball just when it is in the position you see in the photo and quickly you have to stop the “Kick” so that it loses momentum and falls to the “switch” on the ground. Sometimes the ball is like it scratches a bit, especially if you’re down looking up waiting for it to drop; If that happens to you, look the other way and look again towards the place where it came from and in my case it worked.

If you don’t quite get it hooked in the right place and you catch it when it’s a little further along doesn’t matter (this sounded a little weird), let it go back with the “Retrace” and release when it’s in that middle row.

PUZZLE 4

Puzzle 4 of the Tauio'Siun Shrine

I feel like I’m repeating myself but hey, this Sanctuary isn’t very complicated, although it is true that it has more Puzzles than most (at least the ones I’ve seen so far). These are the steps to perform:

  • You must take the orange ball and put it on that kind of platform that moves along the wall.
  • You wait for him to get to the end zone and stay right in the corner.
  • You roll “Kickback” on the orange ball and quickly remove the “Kickback” so the platform moves forward but the orange ball doesn’t , so it will land where it needs to land.

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