December 22, 2024
DEEP ANCHOR MINI BOSSES IN CULT OF THE LAMB

DEEP ANCHOR MINI BOSSES IN CULT OF THE LAMB

Deep Anchor is the third zone that we will have to overcome in Cult of the Lamb and I must say that it has seemed to me a very interesting zone since it has a very Lovecraftian vibe (that vibe has always been very cool to me), something that suits you afraid of a game like this.

The area as such the truth is that it is not too difficult although of course it will depend on the difficulty that you have chosen in the settings, you will find several enemies that explode that more than a disadvantage are a blessing because you can hit them so that they are fired towards the other enemies and deal good damage to them.

Regarding the mini-bosses, we now go one by one with their guides, but to say that one of them did seem pretty darn good to me (you know, the mini-bosses are usually not too difficult). So nothing, here we go!

SALES

Saleos in Cult of the Lamb

These are the Saleos attacks (warning, this is the mini-boss that has given me the most trouble at the moment):

  • Load : A load that will perform quickly until it hits one of the edges of the screen. An arrow will appear in the direction in which you will load when you go to do so. If it catches you far away as long as you keep moving you will dodge it, otherwise you will have to dash quickly.
  • Spike Roots : Will launch the typical row of spikes usually forward, sometimes launching several in all directions. You will have to be attentive to these to avoid them and as usual, do not spend too much time near Saleos; hit him once or twice when you can and walk away.
  • Summon Compis : More or less every time you lower 25% of his life, he will summon some “mini Saleos” that will perform mini-charges that you will have to defeat quickly because otherwise they will accumulate on the battlefield and that can give you quite a few problems. The load of these minions is also marked by an arrow and is quite short, but be careful.

The key is to focus above all on defeating your comrades but yes, without taking your eyes off Saleos since he will continue attacking and if we get lost we will eat one of his charges. When you are without companions, focus on the boss, you can do it more calmly.

HABORYM

Haborym in Cult of the Lamb

His attacks:

  • Balls : From time to time he will launch red balls in several directions simultaneously, easy to dodge unless he throws it at your face.
  • Balls + : You will see that sometimes Haborym will teleport right to the center of the screen, when he does this he will perform a Balls attack but improved, creating a circle-like pattern. You just walk away as soon as you see him teleport to the center and dodge them easy .
  • Summon Compis : He will constantly summon enemies to annoy us. Most of them are those jellyfish that when you hit them they fly off and end up exploding, so you can use them to hurt them. It also summons, but less often, that species of jellyfish that make very long charges; When I take these out, eliminate them quickly, they bother me a lot.

Without a doubt one of the simplest minibosses. The key is to use the bomb jellies to damage him , you hit them aiming in the direction of the boss and you will deal good damage with the explosions, on top of being at a safe distance.

BEELZEBUB

Beelzebub in Cult of the Lamb

The attacks:

  • Multiplier Balls: It will launch some quite annoying balls since after a while since it launches them, they will separate into 4 balls that will be shot in all directions. As long as you have that in mind in order to dodge them, that’s it.
  • Ball Streak : Will throw several balls in an arc forward repeatedly. You move away to make it easier to dodge them, little else.

Another super simple mini boss, I don’t know if more than the previous one because both are very very easy. It is to dodge the balls and between one attack and another, take advantage of it to hit it a little and move away again, it does not have much more.

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