July 5, 2024
MARCOS' SHOP IN HAVE A NICE DEATH

MARCOS’ SHOP IN HAVE A NICE DEATH

Marcos’ Shop is a safe area without enemies in Have a Nice Death , in this room we will find several random objects that we can buy if we have a decent amount of Almeuros saved.

In this room we can find several objects that will help us in several different ways, usually there is: a curse from Mr. Spitting that will allow us to improve the Grim Reaper, some healing object that allows us to recover some HP before facing a Lament and a cloak weapon or a Pitbook spell, which will be useful to us if we haven’t gotten any previously.

Within Death Incorporated, Marcos is in charge of driving the food truck and supplying the employees with snacks; when he was alive he worked on a tv show where he taught people science, at that time he already had his truck (this served as the background for his show).

POSSIBLE MARCOS STORE LOCATIONS

Possible Marcos Shop Locations in Have a Nice Death

The locations of the Marcos Store are not always fixed , sometimes they can appear when arriving at certain rooms of the different departments, but this does not imply that they will always appear as an option to visit; These are the rooms of the departments in which it can appear:

  • Fifth room of the Hall of Eternity.
  • It can appear in the sixth room of the Toxic Food Department or the Industrial Pollution Department, but the most common thing is that the Control Room appears in this room.
  • On the sixth stay in the Department of Addictions or the Department of Physical Illnesses they will usually give us the options of visiting the Control Room or Marcos’ Store.
  • In the Department of Modern Conflicts and in the Department of Natural Disasters, the appearance of Marcos’ Shop is less frequent and is completely random.

The only room in which we will be 100% sure of being able to visit Marcos’ Shop is when we reach the fifth room of the Hall of Eternity, just before the fight against Lament Brad (or against B. Proudfoot in his absence ) .

GOODS

Upon arriving at Marcos’ Shop we will always have three skull hands, each one with a random object that can vary between the following options.

First Slot :

  • Note from Mr. Spit; contains a curse (50 Almeuros).
  • Prismium (75 Almeuros).

Second Slot :

  • Light Animal, contains a Blue Anima (15 Almeuros).
  • Kafé, grants 15 total healing HP (20 Almeuros).
  • Long Kafé, grants 40 HP of total healing (35 Almeuros).

Third Slot :

  • Random Layer Weapon (30 Almeuros).
  • Random Pitbook Spell (30 Almeuros).

MARK’S WELL

In the Well of Marcos we can sell the weapons that we do not want for Almeuros, depending on their rarity and if it is improved or not, the amount of Almeuros they give us will change.

If the weapon we want to sell is fully upgraded, we can even get several units of Prismium (although normally we won’t be interested in selling this).

For this type of thing, the extra slot that we have to carry another weapon is very useful, since it will allow us to get a few Almeuros that will be useful to spend on another item in the store, in the Control Room when we find it later or in the Rest Room to recover life by buying Souls and to get effects by refilling the fridge to get a dish.

IMPROVE MARCOS STORE

Just before leaving Marcos’ Store we can see that there is a kind of fortune cat around an altar with candles; if we give him a Prismium we can improve Marcos’ Shop.

What is it used for? Well, even if we have already bought all the merchandise in the store, it will be replaced and will have an extra slot; now the store will have better merchandise and we will be able to buy a greater number of objects.

Among these, we can find another Note from the Lord Spitting that will give us a Curse (50 Almeuros), the Separators for Pitbook that will give us +15 Mana points (86 Almeuros), a Kaputccino that will give us 75 total healing points (86 Almeuros ), an Animalino that gives us two charges instead of one (25 Almeuros), a Hidden Charge that drops a weapon randomly (35 Almeuros), Cloak weapons and Pitbook Spells with improvements, etc.

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