Natasha is a four-star character who belongs to the Way of Abundance, so we can deduce that her role in the team will be to provide cures. At a certain point in the history of the Pathfinder in Honkai Star Rail (on the planet Jarilo-VI) we can get this character for free.
The character is quite similar to Bailu in its functioning, but unfortunately it cannot revive any character nor can it imbue our allies with the Vigor state. The good thing about Natasha is that once she applies her Basic Ability on an ally, she will continue to heal them passively for 2 or 3 more turns (depending on how much you have raised the Traces).
The bad thing about this character is that apart from providing many cures, he has no other use within the team; even so, he will fulfill this function quite well, so let’s see his abilities in depth, his best Build , Cones of Light, Artifacts, Ornaments and so on.
ATTRIBUTES OR STATS
These are the Attributes or Stats that Natasha will have at the maximum level:
- HP: 1164
- ATK:476
- DEF: 507
- SPD: 98
It has a pretty poor Base ATK and while the amount of Max HP it has at max level isn’t bad, it’s pretty mediocre compared to Bailu’s. In general, its parameters are decent but it does not stand out in any area .
NATASHA’S ABILITIES
These are all of Natasha’s Skills. The numbers/percentages are what she has at the lowest level:
BASIC ATK: AFTER KINDNESS
Deal 50% Physical Damage to a single enemy of your choice.
BASIC ABILITY: LOVE, HEALING AND DECISIONS
- Basic Skill Point Consumption: 1
Natasha provides a heal to an ally proportional to 7% of their Max HP. + 70. At the start of said ally’s next two turns, they will recover 4.8% of Natasha’s Max HP + 48 each.
ULTIMATE ABILITY: GIFT OF REBIRTH
- Energy Cost: 90
Applies an immediate heal to all allies in proportion to 9.2% of Natasha’s Max HP + 92.
TALENT: INNERVATION
When allies have their HP at or below 30% , the healing done by Natasha will be increased by 25%; this healing increase also includes the continuous healing the Basic Ability does after casting it.
TECHNIQUE: RESEARCH ON HYPNOSIS
If we attack an enemy with this Technique before starting a fight, one of the enemies that appears in the fight will randomly receive Physical Damage in proportion to 80% of Natasha’s ATK and we will have a 100% base chance that said enemy will is affected by the Weakening state; Enemies affected by this state deal 30% less damage .
ADDITIONAL SKILLS
We can unlock them in the Strokes upon reaching a certain Ascension Level.
- Ascension Level 2 – Solace
- By using the Basic Skill on an ally we can remove a random negative effect from them .
- Ascension Tier 4 – Healer
- Healing done by Natasha is increased by 10%.
- Ascension Level 6 – Recovery
- The continuous heal from the Basic Ability now lasts one more turn.
EIDOLON
These are the improvements that the character obtains through the Eidolon:
- E1 – Pharmacology Expert : If Natasha’s HP is reduced to 30% or less when receiving an enemy attack, she will automatically heal 15% of her Max HP. +400, this effect can only be activated once per battle.
- E2 – Clinical Study : Now when Natasha uses her Ultimate Ability, it will provide a continuous heal for one turn to those characters whose HP is at 30% or less, said heal will be proportional to 6% of Natasha’s Max HP +160.
- E3 – The Correct Treatment : +2 levels to Basic Ability and +1 level to Basic Attack.
- E4 – Miracle Cure : When receiving an enemy attack, Natasha will recover 5 energy points.
- E5 – Preventive Treatment : +2 levels to Ultimate Ability and Talent.
- E6 – The Doctor’s Compassion : When using her Basic Attack, Natasha deals extra Physical Damage based on 40% of her Max HP.
Natasha’s Eidolons don’t give her any major buffs to be honest, the best of them for my taste is the E1 which allows her to auto-heal if she takes a hit that knocks her out , but the E2 heal isn’t particularly significant and the E6 is not relevant because Natasha doesn’t exactly stand out for doing damage (the only good thing is that at least she scales the damage of the Basic Attack based on her life and not her attack).
NATASHA’S BEST BUILD
As we have already been able to observe, Natasha is a character whose only function will be to heal the group to guarantee its survival during battles, therefore we will look for a Build that allows us to greatly increase its Max PVs. to enhance her healing ability as much as possible.
BEST LIGHT CONES
These are the best Light Cones for Natasha ordered from best to worst (they all come highly recommended anyway) and trying to add both 5-star and 4-star options. Here we will list the effects in Level 1 Overlay.
- Time Does Not Wait ⭐⭐⭐⭐⭐: +12% to Healing done and +18% to Max HP. When the character carrying this Cone of Light heals an ally, said cure will be registered for the moment an enemy attacks us, which will receive damage proportional to 36% of the healing that was registered (the Elemental Damage received will be of the same type as the cone bearer and this effect can happen once per turn).
- Shared Feeling ⭐⭐⭐⭐: +10% to Healing done. When using the Basic Ability, all characters will recover 2 energy points.
- Equivalent Exchange ⭐⭐⭐⭐: At the beginning of the turn you will recover 8 energy points for a random ally whose energy percentage is less than 50%.
- Post-Op Conversation ⭐⭐⭐⭐: +8% to Energy Recovery and +12% to Ultimate Healing.
- Warm Nights Don’t Last ⭐⭐⭐⭐: +16% of Max HP. When the wearer of this Cone of Light uses their Basic Attack or Basic Ability, party members will recover health in proportion to 2% of the wearer’s Max HP.
BEST ARTIFACTS AND ORNAMENTS
We will start with the Artifacts and Ornaments. These are the statistics that we recommend for each piece in order to maximize its damage.
- Torso : Bonif. Healing Done.
- Legs : SPEED.
- Blueprint Sphere : PV %.
- Union Rope : Energy Recovery.
Substats:
- HP %.
- PV.
- SPEED
- RES to Effect.
Your best Artifact Set would be the following:
Passerby of the Passing Cloud
- 2 pieces: Healing done +10%.
- 4 pieces: When the bearer of this set of artifacts enters combat, the team recovers one Basic Ability point.
And now your best Set of Ornaments:
Fleet of the Eternals
- 2 pieces: The VPs Max. of the bearer are increased by 8%. If the wearer’s Speed of this set is 120 or higher, the ATK% of all team members will be increased by 8%.
As with Bailu, all of the healing Natasha provides is based on the amount of Max HP she has, so Fleet of the Eternals will be her best choice for an Ornament set. The second part of this set will allow us to increase the ATK% of the entire group if Natasha’s Speed is higher than 120 points, this will not be a problem if we promote her to her maximum level and put boots with this parameter as a statistic major.
BEST TEAMS
We will give some examples of equipment and recommended routes , but in the end what you should do is take into account the enemy’s weaknesses when building.
Composition Single Target
For confrontations against a single enemy:
- 1 Hunt: Dan Heng or Seele .
- 1 Nihility: Welt or Pela .
- 1 Harmony: Asta or Bronya.
- 1 Abundance: Natasha.
Multi-Target Composition
For fights against several enemies:
- 1 Destruction: Hook or Physical Pathfinder .
- 1 Lore: Himeko or Herta.
- 1 Harmony/ 1 Nihility: Tingyun or Sampo.
- 1 Abundance: Natasha.
ASCENSION MATERIALS
These are the Traces and Character Ascension Materials that Natasha needs:
- Old Component.
- Seed of Abundance.
- Broken Teeth of the Iron Worg – Sharp Form).
- Lament of the Guardian ( Cocolia, Mother of Falsehoods ).
- Footprints of Fate (for the highest level).