December 18, 2024
IS “TERRIFIC NIGHT” WORTH IT IN HONKAI STAR RAIL?

IS “TERRIFIC NIGHT” WORTH IT IN HONKAI STAR RAIL?

” Terrifying Night ” is a Cone of Light that will mark a before and after for the characters of the Path of Abundance in Honkai Star Rail , as it is one of the most versatile weapons of this Path and grants its bearer a large amount of different bonuses.

As long as the character performs his healing based on his HP (which, in general, is the case except for characters like Luocha), it will be a Cone of Light that will be useful for any character who meets this requirement, since fortunately his passive It is not very restrictive as is usually the case with other Cones of Light.

Another good thing about this Cone of Light is that it can save a character who is about to be defeated, since one of the effects of this passive will directly heal the character who has the least amount of HP directly. , something that can be very useful to us in the last stages of the Forgotten Hall or in difficult levels of the Simulated Universe.

ATTRIBUTES OR STATISTICS OF “TERRIFYING NIGHT”

Let’s start by looking at its basic attributes, keep in mind that we will give you the data that it has at level 80 (the maximum):

  • HP : 1164.
  • ATK : 476.
  • DEF : 529.

Next, we will see the benefits that the passive of this Cone of Light brings us:

  • S1 : +12% to Energy Recovery. Every time an ally casts an Ultimate Skill, the wielder of this Cone of Light will regenerate HP in proportion to 10% of their Maximum HP for the ally with the lowest amount of HP. When the wielder of this Cone of Light heals an ally, it increases that ally’s ATK by 2.4% for 2 turns (maximum 5 stacks).
  • S5 : +20% to Energy Recovery. Every time an ally casts an Ultimate Skill, the wielder of this Cone of Light will regenerate HP in proportion to 14% of their Maximum HP for the ally with the lowest amount of HP. When the wielder of this Cone of Light heals an ally, it increases that ally’s ATK by 4% for 2 turns (maximum 5 stacks).

To begin with, it gives us +12% Energy Recovery, which will be great for us, because it will make our character recharge his Ultimate Skill more quickly, which normally in this type of characters is usually a fairly powerful area cure or the generation of some very beneficial effect for the group, so it will be very useful for any character.

As we mentioned in the introduction, every time an ally casts his Ultimate Skill, this Cone of Light will automatically heal the ally with the lowest amount of HP at that moment. This is something that can save our character and will also save us some Basic Skill points, since we will be healing every time an ally casts this skill.

As if that were not enough, this Cone also boosts the attack of the allies we heal by 2.4%. The bad thing about this effect is that it is quite little if we do not get the 5 charges and, for this, the character would have to generate many cures constantly and it is not something that all characters will be able to achieve.

WHAT CHARACTER DID I EQUIP IT TO?

This Cone of Light is fairly universal for all Path of Abundance characters, but if its heals don’t scale with HP, the healing provided by the “Frightful Night” passive when an ally casts their Ultimate will be very light:

Huohuo on Honkai Star Rail

As was evident, this Cone of Light works perfectly with Huohuo . First of all, Energy Recovery is great for him, since this character has an energy cost of 140 points, which is quite high and the Energy Recovery of “Terrific Night” will help us a lot to be able to cast his Ultimate Skill more often.

It will also be very easy to boost the Attack of our teammates several times thanks to the passive of this Cone of Light, since Huohuo’s Talent allows it to heal every time an ally’s turn begins and when one of them launches his Ultimate Skill, as long as Huohuo has loads of the effect of his Talent.

Bailu in Honkai Star Rail

The extra healing that this Cone of Light provides can save us if Bailu does not have his Ultimate Skill charged and we have more than one character affected, since the healing of Bailu’s Basic Skill heals a little randomly and may not heal to all the characters we want, so it will be very useful for us to avoid this type of thing.

Although we cannot take advantage of the ATK% bonuses that “Terror Night” offers as well as Huohuo, we can get several bonuses thanks to Bailu’s Talent, since when he heals our characters with his Ultimate Skill, he applies a special effect that heals allies who are hit a little for two turns (and you already know that there are many enemies that hit in an area).

Lynx on Honkai Star Rail

The Energy Recovery provided by this Cone of Light will be very useful to be able to cast Lynx ‘s Ultimate Skill more frequently. This ability is not only necessary for its healing, but because it eliminates a negative effect from each ally, so it will be very helpful to us.

Although this character is very useful, it is true that his healing is not as high as that of other characters, so the extra healing that he will generate thanks to this Cone of Light every time someone casts his Ultimate Skill will be great for him and in this way In this way, we will greatly increase the survival of the group.

The only bad thing is that since Lynx is not a character that generates many constant heals, but instead heals an ally with a continuous heal that lasts 3 turns, we will not be able to get many ATK% bonuses with this cone for our teammates.

Other characters who can take advantage of this Cone of Light:

  • Natasha : Her case is very similar to Lynx’s, only Natasha needs less Energy Recovery, but she has the same problem when generating ATK% bonuses to take advantage of this Cone of Light’s passive.
  • Luocha : It’s a shame that the extra healing from this Cone of Light works based on the character’s HP, since Luocha’s healing field would allow you to get all the ATK bonuses that this Cone of Light provides and the Energy Recovery would do a lot easier to be able to activate it more often without having to consume many Basic Skill points.

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