« Brighter than the Sun » is a very good five-star Cone of Light for those Honkai Star Rail characters whose main source of damage is their Basic Attacks, since it will activate certain benefits for its bearer every time he executes one of these attacks. .
The most remarkable thing about this Cone of Light is that it gives us a certain amount of Energy Recovery when activating the passive effects of this weapon, a statistic that we can only achieve through a Binding Rope in artifacts or in the passive of a weapon and that It is very necessary to be able to recharge the Ultimate Abilities of some characters before, since the kit of abilities of some characters depends a lot on it.
Something to keep in mind about this Cone of Light is that with the exception of the Critical Chance that it provides, the rest of the statistics are obtained by using Basic Attacks with the character and each charge only lasts 2 turns, therefore, it is not very It is recommended to equip it on characters whose damage depends on the use of their Basic Abilities, as would be the case with Arlan .
ATTRIBUTES OR STATS OF “BRIGHTER THAN THE SUN”
Let’s start looking at its basic attributes, keep in mind that we will give you the data it has at level 80 (the maximum):
- HP : 1058
- ATK : 635
- DEF : 397
Now we go with the passive that is what really interests us:
- S1 : +18% to the wearer’s CRIT Chance. When it uses a Basic Attack, it gains a stack of Dragon’s Song effect for 2 turns, which will increase the wearer’s ATK by 18% and its Energy Recovery by 6% (this effect can be stacked up to 2 times). .
- S5 : +30% to the wearer’s CRIT Chance. When it uses a Basic Attack, it gains a stack of Dragon’s Song effect for 2 turns, which will increase the wearer’s ATK by 30% and its Energy Recovery by 10% (this effect can be stacked up to 2 times). .
From the outset, this Cone of Light will grant its bearer a +18% CRIT Chance permanently, a parameter that exactly matches another five-star Cone of Light from the Path of Destruction called ” Unreachable Shore “.
The rest of the bonuses provided by this weapon will be obtained through the use of the Normal Attacks of its bearer, for each one that we carry out, we will obtain a charge of the effect that will give us +18% to the ATK and +6% to the Recovery of Energy.
In this way, by the end of the character’s second turn (if we have used a Basic Attack in both turns) we will get +36% ATK and 12% Energy Recovery. These are pretty good bonuses even on his S1, but only a character who Basic Attacks as the only way to attack will take advantage of it, since otherwise we couldn’t keep the passive bonus active all the time.
WHICH CHARACTER TO EQUIP IT TO?
The best thing in this case will be to equip it on those characters whose playstyle is based solely on performing Basic Attacks all the time and their Basic Abilities are only used as buffs (those that boost damage but do not end the character’s turn), since we need to execute these constantly to keep the passive bonuses of this Cone of Light active:
Dang Heng – Imbibitor Lunae is a character that consumes a tremendous amount of Basic Ability Points to execute his empowered Basic Attacks and therefore it is advisable to have a very high Critical Chance rate to ensure that these powerful blows are critical, which is the one that this Cone of Light can help us with.
In addition, we will also need him to have such a high CRIT Chance because his best Ornament Set is Glittering Sand , since this buffs the damage of Basic Attacks when the character has a Critical Chance of 70% or more, so This +18% that “Brighter than the Sun” gives us will be very useful to be able to meet this requirement.
Another thing that interests us a lot about this Cone of Light is the increase in the character’s Energy Recovery, because when this character executes his Ultimate Ability, he gets two charges of an effect that allows him to replace the Basic Ability Points to boost Attacks Basic for the charges of said effect.
In other words, the Energy Recovery that this Cone of Light grants him will allow him to use his Ultimate Ability more frequently and therefore consume fewer Basic Ability Points so that the rest of the team can also use their Basic Abilities.
Blade is another of the characters whose best Ornament Set is the Glittering Sand, so he will also benefit a lot from the +18% Critical Chance that this Cone of Light’s passive grants. Coincidentally, he matches the bonus from his own five-star Cone of Light, though this also gave him a HP boost.
This character’s Basic Ability only serves to boost his Basic Attacks, as is the case with Dang Heng – Imbibitor Lunae, so we will always be doing Basic Attacks on this character’s turns and therefore, obtaining the stacks of the passive of the Cone of Light that provide us with Energy Recovery and an increase in ATK %.
Something that interests us especially about this Cone of Light is the Energy Recovery, since Blade’s Ultimate Ability causes his HP bar to fill or empty until it reaches 50%, so having the Ultimate Ability recharged more frequently allows us to can bail out when this character is almost dead.